Oblivion_Protocol wrote: »Imagine that, needinag HEALER to heal in an MMO.
GEE GOLLY GOSH! It's almost like its called the "HOLY TRINITY" for a reason.
This guy is making sense! +1
Your logic makes sense for PVE. But in PVP, most of us would like to be at least mostly self-sufficient. As someone mentioned, the “trinity” concept is outdated. This isn't EverQuest, and trying to push the need for dedicated healers will only serve to alienate solo DPS players further.
In correct. Solo DPS players should be a serious threat to other players due to their crazy burst combo.
They utilize timing, positioning, etc to achieve kills.
That is not the current state of PVP in ESO. Instead we see ultra mega GOD builds (aka broken combos of gear/CP/passives) that create annoying youtube streamer content farming players.
You know, the ones that will tank a 24 man army alpha striking them in an open field. They drop health to within execute range, but GOTCHYA, they have +2000000000000% run speed and insta purge CP TEE HEE LOL run away LOS reset the fight, build ult, turn around DELETE DELETE DELETE DELETE, repeat.
its absolutely ridiculous. No one finds that gameplay fun or enjoyable among the 24 man group.
And don't start with "skill". My group has watched annoying GreyHost 1vX content farmers go to a BG and die instantly.
CP IS THE PROBLEM, GEAR CREEP IS THE PROBLEM
Vengeance is not the answer. Vengeance is skill welfare that lowers the skill ceiling so low and removes build creativity from the equation.
BLAH BLAH who cares I'm playing D2R right now, IDGAF! I have cutoff all ESO subs and purchases of crowns. Lost a paying customer BUH BYE
As a Warden main, this is kinda "make or break" for me. I am equally as excited as I'm scared. I have hopes, and I'd really don't wanna see my class and gameplay made worse, so... Yeah, the sooner we get a preview the better, so I can put my anxiety to rest.
merevie